
The shared nature of the world, sadly, means that Diablo IV will not be playable offline. Clearing them rewards loot, repopulates them and can also reveal new dungeons and "other hidden experiences." Strongholds are locations that you'll initially find overrun with the Burning Hell’s minions. Similarly, certain campaign-relevant areas will only be accessible to you or your party. Upon entering, you'll be able to select a difficulty level. The game's over 150+ dungeons, on the other hand, are instanced and can be tackled solo or in a set party. Enemy level scales so the open world itself won't have difficulty levels. As you roam around its five regions, you'll encounter other players that you'll be able to party with to complete quests, world events and farm gear. Players will also be able to freely customize their skill slots in order to create the build that they want.ĭiablo IV departs from previous entries by having a shared world that players can traverse using mounts. Our deep dive into runes and runewords has more details on how they will work. These runewords act as an enchantment of sorts, giving items new capabilities. Inspired by Diablo II's system, Diablo IV will feature two types of runes that, when combined, create a runeword. Runes and runewords are another facet of customization that players can engage with. Item sets will also make a return in Diablo IV but will play a smaller role than they did in Diablo III. Mythic items, the stronger tier available, will likely be sought thanks to their powerful stats, although you can only equip one at any given time. At the moment, Blizzard intends to allow players to earn consumable items that let them give non-Legendary items affixes that would otherwise be found on Legendary gear. Lastly, the necromancer wields the power of undeath, being able to summon minions to help them fight against opponents.ĭiablo IV will not feature Ancient items, Blizzard hoping the change will encourage a broader range of playstyles. The rogue is a mobile fighter who can tap into hybrid gameplay style or go all-in on either ranged or melee combat.

The bruid, returning from Diablo II, not only wields earth and storm magic but can shapeshift into werewolf and werebear forms during battle. Where the Barbarian relies on brute force and large weapons to succeed, the Sorceress blasts foes apart with elemental magic like fireballs and bolts of lightning. From what we saw of Diablo IV's gameplay, the title aims to both look towards the past, staying true to the series' hack 'n' slash ARPG legacy, and push things forward with a handful of new systems and additions.ĭiablo IV will launch with five playable classes: the barbarian, sorceress, druid, rogue, and necromancer.
